Class DisposableList<T>
Namespace: Aurigma.DesignAtoms.Common
Assembly: Aurigma.DesignAtoms.dll
Syntax
public class DisposableList<T> : List<T>, IList<T>, ICollection<T>, IList, ICollection, IReadOnlyList<T>, IReadOnlyCollection<T>, IEnumerable<T>, IEnumerable, IDisposable where T : IDisposable
Inheritance: System.Object -> System.Collections.Generic.List<<T>> -> DisposableList<T>
Implements
System.Collections.Generic.IList<<T>>System.Collections.Generic.ICollection<<T>>System.Collections.IListSystem.Collections.ICollectionSystem.Collections.Generic.IReadOnlyList<<T>>System.Collections.Generic.IReadOnlyCollection<<T>>System.Collections.Generic.IEnumerable<<T>>System.Collections.IEnumerableSystem.IDisposable
Inherited Members
System.Collections.Generic.List<<T>>.System#Collections#IList#get_Item(System.Int32)System.Collections.Generic.List<<T>>.System#Collections#IList#set_Item(System.Int32,System.Object)System.Collections.Generic.List<<T>>.Add(<T>)System.Collections.Generic.List<<T>>.System#Collections#IList#Add(System.Object)System.Collections.Generic.List<<T>>.AddRange(System.Collections.Generic.IEnumerable<<T>>)System.Collections.Generic.List<<T>>.AsReadOnlySystem.Collections.Generic.List<<T>>.BinarySearch(System.Int32,System.Int32,<T>,System.Collections.Generic.IComparer<<T>>)System.Collections.Generic.List<<T>>.BinarySearch(<T>)System.Collections.Generic.List<<T>>.BinarySearch(<T>,System.Collections.Generic.IComparer<<T>>)System.Collections.Generic.List<<T>>.ClearSystem.Collections.Generic.List<<T>>.Contains(<T>)System.Collections.Generic.List<<T>>.System#Collections#IList#Contains(System.Object)System.Collections.Generic.List<<T>>.ConvertAll``1(System.Converter<<T>,<TOutput>>)System.Collections.Generic.List<<T>>.CopyTo(<T>[])System.Collections.Generic.List<<T>>.System#Collections#ICollection#CopyTo(System.Array,System.Int32)System.Collections.Generic.List<<T>>.CopyTo(System.Int32,<T>[],System.Int32,System.Int32)System.Collections.Generic.List<<T>>.CopyTo(<T>[],System.Int32)System.Collections.Generic.List<<T>>.Exists(System.Predicate<<T>>)System.Collections.Generic.List<<T>>.Find(System.Predicate<<T>>)System.Collections.Generic.List<<T>>.FindAll(System.Predicate<<T>>)System.Collections.Generic.List<<T>>.FindIndex(System.Predicate<<T>>)System.Collections.Generic.List<<T>>.FindIndex(System.Int32,System.Predicate<<T>>)System.Collections.Generic.List<<T>>.FindIndex(System.Int32,System.Int32,System.Predicate<<T>>)System.Collections.Generic.List<<T>>.FindLast(System.Predicate<<T>>)System.Collections.Generic.List<<T>>.FindLastIndex(System.Predicate<<T>>)System.Collections.Generic.List<<T>>.FindLastIndex(System.Int32,System.Predicate<<T>>)System.Collections.Generic.List<<T>>.FindLastIndex(System.Int32,System.Int32,System.Predicate<<T>>)System.Collections.Generic.List<<T>>.ForEach(System.Action<<T>>)System.Collections.Generic.List<<T>>.GetEnumeratorSystem.Collections.Generic.List<<T>>.System#Collections#Generic#IEnumerable<T>#GetEnumeratorSystem.Collections.Generic.List<<T>>.System#Collections#IEnumerable#GetEnumeratorSystem.Collections.Generic.List<<T>>.GetRange(System.Int32,System.Int32)System.Collections.Generic.List<<T>>.IndexOf(<T>)System.Collections.Generic.List<<T>>.System#Collections#IList#IndexOf(System.Object)System.Collections.Generic.List<<T>>.IndexOf(<T>,System.Int32)System.Collections.Generic.List<<T>>.IndexOf(<T>,System.Int32,System.Int32)System.Collections.Generic.List<<T>>.Insert(System.Int32,<T>)System.Collections.Generic.List<<T>>.System#Collections#IList#Insert(System.Int32,System.Object)System.Collections.Generic.List<<T>>.InsertRange(System.Int32,System.Collections.Generic.IEnumerable<<T>>)System.Collections.Generic.List<<T>>.LastIndexOf(<T>)System.Collections.Generic.List<<T>>.LastIndexOf(<T>,System.Int32)System.Collections.Generic.List<<T>>.LastIndexOf(<T>,System.Int32,System.Int32)System.Collections.Generic.List<<T>>.Remove(<T>)System.Collections.Generic.List<<T>>.System#Collections#IList#Remove(System.Object)System.Collections.Generic.List<<T>>.RemoveAll(System.Predicate<<T>>)System.Collections.Generic.List<<T>>.RemoveAt(System.Int32)System.Collections.Generic.List<<T>>.RemoveRange(System.Int32,System.Int32)System.Collections.Generic.List<<T>>.ReverseSystem.Collections.Generic.List<<T>>.Reverse(System.Int32,System.Int32)System.Collections.Generic.List<<T>>.SortSystem.Collections.Generic.List<<T>>.Sort(System.Collections.Generic.IComparer<<T>>)System.Collections.Generic.List<<T>>.Sort(System.Int32,System.Int32,System.Collections.Generic.IComparer<<T>>)System.Collections.Generic.List<<T>>.Sort(System.Comparison<<T>>)System.Collections.Generic.List<<T>>.ToArraySystem.Collections.Generic.List<<T>>.TrimExcessSystem.Collections.Generic.List<<T>>.TrueForAll(System.Predicate<<T>>)System.Collections.Generic.List<<T>>.CapacitySystem.Collections.Generic.List<<T>>.CountSystem.Collections.Generic.List<<T>>.System#Collections#IList#IsFixedSizeSystem.Collections.Generic.List<<T>>.System#Collections#Generic#ICollection<T>#IsReadOnlySystem.Collections.Generic.List<<T>>.System#Collections#IList#IsReadOnlySystem.Collections.Generic.List<<T>>.System#Collections#ICollection#IsSynchronizedSystem.Collections.Generic.List<<T>>.System#Collections#ICollection#SyncRootSystem.Collections.Generic.List<<T>>.Item(System.Int32)System.Collections.Generic.List<<T>>.System#Collections#IList#Item(System.Int32)System.Object.ToStringSystem.Object.Equals(System.Object)System.Object.Equals(System.Object,System.Object)System.Object.ReferenceEquals(System.Object,System.Object)System.Object.GetHashCodeSystem.Object.GetTypeSystem.Object.MemberwiseClone
Constructors
DisposableList
public DisposableList()
DisposableList
public DisposableList(IEnumerable<T> items)
Methods
Dispose
public void Dispose()
Type Parameters
| Name | Description |
|---|---|
T |